BASEMENT OS
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November 29, 2025

Symbolic Games POC

Experimented with terminal-based games using unicode characters instead of sprites. Built breakout and pong prototypes that render using block characters.

Interesting concept, but after testing found sprites are significantly less resource-intensive on Quest. Keeping the code for reference but won’t ship in prod.

Symbolic rendering engine working

Symbolic breakout game

C:\BASEMENT>
MEM: 64K OK
Memory = Page Views
64K0
64K0-63
128K64-127
256K128-255
512K256-511
640K512-639
1MB640-1023
2MB1024-2047
4MB2048+
TIME: 00:00:00